AI Insights · Timothy · January 2023
Top 5 Science Games on iOS in Oceania Q4 2022
Discover the performance trends of the top 5 science games on iOS in Oceania during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 science games on iOS in Oceania showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the popularity and financial success of these apps.
Plague Inc. from Ndemic Creations saw fluctuations in weekly revenue, starting at around $972 at the end of September and peaking at approximately $2.4K in the last week of December. Weekly downloads showed a slight decline, with a modest peak of 442 in late November. Active users experienced a dip mid-quarter but rebounded to 617 by the end of December.
Jetpack Joyride by Halfbrick Studios had stable weekly downloads, starting at 3.8K and peaking at 4.2K in mid-October, before a slight decline with a recovery to 3.3K in the last week of December. Revenue varied, starting at $562, dipping to $401 in early November, and rising again to $546 by the end of the year. Active users also saw a dip from 20.4K in mid-October to 13.2K in mid-December, with a recovery to 16.2K by the end of December.
Cell to Singularity: Evolution from Computer Lunch had a steady weekly revenue trend, starting at $390 and peaking at $589 in late October. Downloads were modest, beginning at 297 and seeing a minor peak of 268 in mid-October, before stabilizing around 186 in late December. Active users saw a gradual decline from 1.4K to just over 1K throughout the quarter.
Cell Expansion Wars by MOBIRIX had relatively low weekly revenue, starting at $131 and peaking at $288 in early October, with a final peak of $278 in the last week of December. The app saw minimal downloads and active users, with no significant data to report for these metrics.
Little Alchemy 2 by Jakub Koziol experienced consistent weekly downloads, starting at 720 and peaking at 1K in mid-December. Revenue showed a gradual increase from $110 to $118 by the end of December. Active users followed a similar upward trend, starting at 1.8K and reaching 2.1K in the third week of December.
These insights from Sensor Tower provide a comprehensive overview of the performance of the top 5 science games on iOS in Oceania for Q4 2022. For more detailed analytics and trends, visit Sensor Tower's platform.